Friday, November 18, 2016

Day 15: FotLC through the 113 lenses from The Art of Game Design

Day 15 - Lens 100: The Lens of Love
If the creators of a game do not love it, the game will surely fail. To use this lens ask yourself these questions:

Do I love my project? If not, how can I change that?
Do I love this project... yes? I love making games, to some degree this is an exercise that turned into a game that I believe in. Is this the expression of my life's passion? No. Do I think this is a great game that needs to exist and am I willing to do what it takes as a professional to make that happen? Absolutely. I have found that the more of myself that  I put into the project, the more I polish it and shape it to make it better the more I care about it.

Does everyone on the team love the project? If not, how can that be changed?
I am the only developer. My partner loves me and is thus willing to contribute unreasonably to the project, to some degree I think she has fallen a little in love with it in so far as it is an expression of my imagination.

As I move ahead and others become involved with the production of the game I need to make sure that they also fall in love with my vision for the game. Lucky for me the game is easy to love!


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